Knight of the Realm
Rank 2 · Type: Leader
A decorated soldier with heavy armor and a powerful steed.
Motives & Tactics
Run down, seek glory, show dominance
Difficulty: 15 |
Damage thresholds: 13/26 | HP: 6 | Stress: 4
Standard attack:
ATK +4 | Longsword | Melee | 2d10+4 phy
Experiences
-
Ancient Knowledge +3
-
High Society +2
-
Tactics +2
Features
Chevalier
— Passive : While the Knight is on a mount, they gain a +2 bonus to their Difficulty. When they take Severe damage, they’re knocked from their mount and lose this benefit until they’re next spotlighted.
Heavily Armored
— Passive : When the Knight takes physical damage, reduce it by 3.
Cavalry Charge
— Action : If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal 2d8+4 physical damage and the target must mark a Stress.
For the Realm!
— Action : Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.
Source: SRD