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Knight of the Realm

Rank 2 · Type: Leader

A decorated soldier with heavy armor and a powerful steed.

Motives & Tactics

Run down, seek glory, show dominance

Difficulty: 15 | Damage thresholds: 13/26 | HP: 6 | Stress: 4
Standard attack: ATK +4 | Longsword | Melee | 2d10+4 phy
Experiences
  • Ancient Knowledge +3
  • High Society +2
  • Tactics +2
Features
Chevalier — Passive : While the Knight is on a mount, they gain a +2 bonus to their Difficulty. When they take Severe damage, they’re knocked from their mount and lose this benefit until they’re next spotlighted.
Heavily Armored — Passive : When the Knight takes physical damage, reduce it by 3.
Cavalry Charge — Action : If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal 2d8+4 physical damage and the target must mark a Stress.
For the Realm! — Action : Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.
Source: SRD