Knight of the Realm Rank 2 · Type: Leader A decorated soldier with heavy armor and a powerful steed. Motives & Tactics Run down, seek glory, show dominance Difficulty: 15 | Damage thresholds: 13/26 | HP: 6 | Stress: 4 Standard attack: ATK +4 | Longsword | Melee | 2d10+4 phy Experiences - Ancient Knowledge +3 - High Society +2 - Tactics +2 Features - Chevalier — Passive While the Knight is on a mount, they gain a +2 bonus to their Difficulty. When they take Severe damage, they’re knocked from their mount and lose this benefit until they’re next spotlighted. - Heavily Armored — Passive When the Knight takes physical damage, reduce it by 3. - Cavalry Charge — Action If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal 2d8+4 physical damage and the target must mark a Stress. - For the Realm! — Action Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage. Source: SRD