Failed Experiment
Rank 2 · Type: Standard
A magical necromantic experiment gone wrong, leaving them warped and ungainly.
Motives & Tactics
Devour, hunt, track
Difficulty: 13 |
Damage thresholds: 12/23 | HP: 3 | Stress: 3
Standard attack:
ATK +1 | Bite and Claw | Melee | 2d6+5 phy
Experiences
Features
Warped Fortitude
— Passive : The Experiment is resistant to physical damage.
Overwhelm
— Passive : When a target the Experiment attacks has other adversaries within Very Close range, the Experiment deals double damage.
Lurching Lunge
— Action : Mark a Stress to spotlight the Experiment as an additional GM move instead of spending Fear.
Source: SRD