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Failed Experiment

Rank 2 · Type: Standard

A magical necromantic experiment gone wrong, leaving them warped and ungainly.

Motives & Tactics

Devour, hunt, track

Difficulty: 13 | Damage thresholds: 12/23 | HP: 3 | Stress: 3
Standard attack: ATK +1 | Bite and Claw | Melee | 2d6+5 phy
Experiences
  • Copycat +3
Features
Warped Fortitude — Passive : The Experiment is resistant to physical damage.
Overwhelm — Passive : When a target the Experiment attacks has other adversaries within Very Close range, the Experiment deals double damage.
Lurching Lunge — Action : Mark a Stress to spotlight the Experiment as an additional GM move instead of spending Fear.
Source: SRD