Failed Experiment Rank 2 ยท Type: Standard A magical necromantic experiment gone wrong, leaving them warped and ungainly. Motives & Tactics Devour, hunt, track Difficulty: 13 | Damage thresholds: 12/23 | HP: 3 | Stress: 3 Standard attack: ATK +1 | Bite and Claw | Melee | 2d6+5 phy Experiences - Copycat +3 Features - Warped Fortitude โ€” Passive The Experiment is resistant to physical damage. - Overwhelm โ€” Passive When a target the Experiment attacks has other adversaries within Very Close range, the Experiment deals double damage. - Lurching Lunge โ€” Action Mark a Stress to spotlight the Experiment as an additional GM move instead of spending Fear. Source: SRD