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Dire Wolf

Rank 1 · Type: Skulk

A large wolf with menacing teeth, seldom encountered alone.

Motives & Tactics

Defend territory, harry, protect pack, surround, trail

Difficulty: 12 | Damage thresholds: 5/9 | HP: 4 | Stress: 3
Standard attack: ATK +2 | Claws | Melee | 1d6+2 phy
Experiences
  • Keen Senses +3
Features
Pack Tactics — Passive : If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.
Hobbling Strike — Action : Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.
Source: SRD