Dire Wolf
Rank 1 · Type: Skulk
A large wolf with menacing teeth, seldom encountered alone.
Motives & Tactics
Defend territory, harry, protect pack, surround, trail
Difficulty: 12 |
Damage thresholds: 5/9 | HP: 4 | Stress: 3
Standard attack:
ATK +2 | Claws | Melee | 1d6+2 phy
Experiences
Features
Pack Tactics
— Passive : If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.
Hobbling Strike
— Action : Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.
Source: SRD