Dire Wolf Rank 1 · Type: Skulk A large wolf with menacing teeth, seldom encountered alone. Motives & Tactics Defend territory, harry, protect pack, surround, trail Difficulty: 12 | Damage thresholds: 5/9 | HP: 4 | Stress: 3 Standard attack: ATK +2 | Claws | Melee | 1d6+2 phy Experiences - Keen Senses +3 Features - Pack Tactics — Passive If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear. - Hobbling Strike — Action Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP. Source: SRD