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Cult Fang

Rank 2 · Type: Skulk

A professional killer-turned-cultist.

Motives & Tactics

Capture sacrifices, isolate prey, rise in the ranks

Difficulty: 15 | Damage thresholds: 9/17 | HP: 4 | Stress: 4
Standard attack: ATK +2 | Long Knife | Melee | 2d8+4 phy
Features
Shadow’s Embrace — Passive : The Fang can climb and walk on vertical surfaces. Mark a Stress to move from one shadow to another within Far range.
Pick Off the Straggler — Action : Mark a Stress to cause a target within Melee range to make an Instinct Reaction Roll. On a failure, the target must mark 2 Stress and is teleported with the Fang to a shadow within Far range, making them temporarily Vulnerable. On a success, the target must mark a Stress.
Source: SRD