Cult Fang
Rank 2 · Type: Skulk
A professional killer-turned-cultist.
Motives & Tactics
Capture sacrifices, isolate prey, rise in the ranks
Difficulty: 15 |
Damage thresholds: 9/17 | HP: 4 | Stress: 4
Standard attack:
ATK +2 | Long Knife | Melee | 2d8+4 phy
Features
Shadow’s Embrace
— Passive : The Fang can climb and walk on vertical surfaces. Mark a Stress to move from one shadow to another within Far range.
Pick Off the Straggler
— Action : Mark a Stress to cause a target within Melee range to make an Instinct Reaction Roll. On a failure, the target must mark 2 Stress and is teleported with the Fang to a shadow within Far range, making them temporarily Vulnerable. On a success, the target must mark a Stress.
Source: SRD