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Minor Earth Elemental

Rank 1 · Type: Skulk

Tier 1 Skulk
A collection of rocks and stones that move as a cohesive unit.

Motives & Tactics

Slam, grind, hide, exist

Difficulty: 12 | Damage thresholds: 7/12 | HP: 4 | Stress: 3
Standard attack: ATK +1 | Slam | Melee | 1d8+3 phy
Features
Like a Rock — Passive : Before they make their first attack in a fight or after they become Hidden, the Elemental is indistinguishable from other rocks until their next attack or a PC succeeds on an Instinct Roll to identify them.
Rolling Thunder — Action (Fear 1) : Spend a Fear to roll and tumble in a straight line to a point in Far range. Every PC within Melee range of the line must make an Agility Reaction Roll. On a failure, they take 1d12+4 physical damage and mark a Stress. On a success, they take half damage.
Surprise Slam — Action : If a PC moves within Very Close range of the Elemental while it is Hidden, it can move and make a standard attack with advantage against that PC.
Source: Incredible Creatures