Minor Earth Elemental
Rank 1 · Type: Skulk
Tier 1 Skulk
A collection of rocks and stones that move as a cohesive unit.
Motives & Tactics
Slam, grind, hide, exist
Difficulty: 12 |
Damage thresholds: 7/12 | HP: 4 | Stress: 3
Standard attack:
ATK +1 | Slam | Melee | 1d8+3 phy
Features
Like a Rock
— Passive : Before they make their first attack in a fight or after they become Hidden, the Elemental is indistinguishable from other rocks until their next attack or a PC succeeds on an Instinct Roll to identify them.
Rolling Thunder
— Action (Fear 1) : Spend a Fear to roll and tumble in a straight line to a point in Far range. Every PC within Melee range of the line must make an Agility Reaction Roll. On a failure, they take 1d12+4 physical damage and mark a Stress. On a success, they take half damage.
Surprise Slam
— Action : If a PC moves within Very Close range of the Elemental while it is Hidden, it can move and make a standard attack with advantage against that PC.
Source: Incredible Creatures