Minor Earth Elemental Rank 1 ยท Type: Skulk Tier 1 Skulk A collection of rocks and stones that move as a cohesive unit. Motives & Tactics Slam, grind, hide, exist Difficulty: 12 | Damage thresholds: 7/12 | HP: 4 | Stress: 3 Standard attack: ATK +1 | Slam | Melee | 1d8+3 phy Features - Like a Rock โ€” Passive Before they make their first attack in a fight or after they become Hidden, the Elemental is indistinguishable from other rocks until their next attack or a PC succeeds on an Instinct Roll to identify them. - Rolling Thunder โ€” Action (Fear 1) Spend a Fear to roll and tumble in a straight line to a point in Far range. Every PC within Melee range of the line must make an Agility Reaction Roll. On a failure, they take 1d12+4 physical damage and mark a Stress. On a success, they take half damage. - Surprise Slam โ€” Action If a PC moves within Very Close range of the Elemental while it is Hidden, it can move and make a standard attack with advantage against that PC. Source: Incredible Creatures