Archer Guard
Rang 1 · Typ: Fernkämpfer
A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors.
Motive & Taktiken
Arrest, close gates, make it through the day, pin down
Schwierigkeit: 10 |
Schadensschwellen: 4/8 | HP: 3 | Stress: 2
Standardangriff:
ATK +1 | Longbow | Far | 1d8+3 phy
Erfahrungen
Merkmale
Hobbling Shot
— Aktion : Make an attack against a target within Far range. On a success, mark a Stress to deal 1d12+3 physical damage. If the target marks HP from this attack, they have disadvantage on Agility Rolls until they clear at least 1 HP.
Quelle: SRD