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Spellblade

Rang 1 · Typ: Anführer

A mercenary combining swordplay and magic to deadly effect.

Motive & Taktiken

Blast, command, endure

Schwierigkeit: 14 | Schadensschwellen: 8/14 | HP: 6 | Stress: 3
Standardangriff: ATK +3 | Empowered Longsword | Melee | 1d8+4 phy/mag
Erfahrungen
  • Magical Knowledge +2
Merkmale
Arcane Steel — Passiv : Damage dealt by the Spellblade’s standard attack is considered both physical and magic.
Suppressing Blast — Aktion : Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack.
Move as Unit — Aktion : Spend 2 Fear to spotlight up to five allies within Far range.
Momentum — Reaktion : When the Spellblade makes a successful attack against a PC, you gain a Fear.
Quelle: SRD