Spellblade Rang 1 · Typ: Anführer A mercenary combining swordplay and magic to deadly effect. Motive & Taktiken Blast, command, endure Schwierigkeit: 14 | Schadensschwellen: 8/14 | HP: 6 | Stress: 3 Standardangriff: ATK +3 | Empowered Longsword | Melee | 1d8+4 phy/mag Erfahrungen - Magical Knowledge +2 Merkmale - Arcane Steel — Passiv Damage dealt by the Spellblade’s standard attack is considered both physical and magic. - Suppressing Blast — Aktion Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack. - Move as Unit — Aktion Spend 2 Fear to spotlight up to five allies within Far range. - Momentum — Reaktion When the Spellblade makes a successful attack against a PC, you gain a Fear. Quelle: SRD