Merchant
Rank 1 · Type: Social
A finely dressed trader with a keen eye for financial gain.
Motives & Tactics
Buy low and sell high, create demand, inflate prices, seek profit
Difficulty: 12 |
Damage thresholds: 4/8 | HP: 3 | Stress: 3
Standard attack:
ATK -4 | Club | Melee | 1d4+1 phy
Experiences
Features
Preferential Treatment
— Passive : A PC who succeeds on a Presence Roll against the Merchant gains a discount on purchases. A PC who fails on a Presence Roll against the Merchant must pay more and has disadvantage on future Presence Rolls against the Merchant.
The Runaround
— Passive : When a PC rolls a 14 or lower on a Presence Roll made against the Merchant, they must mark a Stress.
Source: SRD