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Merchant

Rank 1 · Type: Social

A finely dressed trader with a keen eye for financial gain.

Motives & Tactics

Buy low and sell high, create demand, inflate prices, seek profit

Difficulty: 12 | Damage thresholds: 4/8 | HP: 3 | Stress: 3
Standard attack: ATK -4 | Club | Melee | 1d4+1 phy
Experiences
  • Shrewd Negotiator +3
Features
Preferential Treatment — Passive : A PC who succeeds on a Presence Roll against the Merchant gains a discount on purchases. A PC who fails on a Presence Roll against the Merchant must pay more and has disadvantage on future Presence Rolls against the Merchant.
The Runaround — Passive : When a PC rolls a 14 or lower on a Presence Roll made against the Merchant, they must mark a Stress.
Source: SRD