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Fallen Sorcerer

Rank 4 · Type: Support

Warped mage bound by the bargains they made in life.

Motives & Tactics

Acquire, dishearten, dominate, torment

Difficulty: 19 | Damage thresholds: 26/42 | HP: 6 | Stress: 5
Standard attack: ATK +4 | Corrupted Staff | Far | 4d6+10 mag
Experiences
  • Ancient Knowledge +2
Features
Conflagration — Action : Spend a Fear to unleash an all-consuming firestorm and make an attack against all targets within Close range. Targets the Sorcerer succeeds against take 2d10+6 direct magic damage.
Nightmare Tableau — Action : Mark a Stress to trap a target within Far range in a powerful illusion of their worst fears. While trapped, the target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Instinct Roll.
Slippery — Reaction : When the Sorcerer takes damage from an attack, they can teleport up to Far range.
Shackles of Guilt — Reaction : Countdown (Loop 2d6). When the Sorcerer is in the spotlight for the first time, activate the countdown. When it triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.
Source: SRD