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Archer Squadron

Rank 2 · Type: Horde

A group of trained archers bearing massive bows.

Motives & Tactics

Stick together, survive, volley fire

Difficulty: 13 | Damage thresholds: 8/16 | HP: 4 | Stress: 3
Standard attack: | Longbow | Far | 2d6+3 phy
Features
Horde (1d6+3) — Passive : When the Squadron has marked half or more of their HP, their standard attack deals 1d6+3 physical damage instead.
Focused Volley — Action : Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take 1d10+4 physical damage.
Suppressing Fire — Action : Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.
Source: SRD