Archer Squadron
Rank 2 · Type: Horde
A group of trained archers bearing massive bows.
Motives & Tactics
Stick together, survive, volley fire
Difficulty: 13 |
Damage thresholds: 8/16 | HP: 4 | Stress: 3
Standard attack:
| Longbow | Far | 2d6+3 phy
Features
Horde (1d6+3)
— Passive : When the Squadron has marked half or more of their HP, their standard attack deals 1d6+3 physical damage instead.
Focused Volley
— Action : Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take 1d10+4 physical damage.
Suppressing Fire
— Action : Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.
Source: SRD