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Young Earth Drake

Rang 1 · Typ: Schläger

A wingless dragon-like creature whose scales resemble dirt clods that occasionally crackle with static electricity.

Motive & Taktiken

Eat, grow, defend territory, sleep

Schwierigkeit: 14 | Schadensschwellen: 8/16 | HP: 7 | Stress: 3
Standardangriff: ATK +1 | Claws | Melee | 1d8+6 phy
Erfahrungen
  • I’m Bigger Than You +2
Merkmale
Tough Hide — Passiv : When the Drake takes physical damage, reduce it by 3.
Chomp — Aktion (Furcht 1) : Make a standard attack against a target within Melee range. On a success, spend a Fear to deal an additional 1d12 physical damage and the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.
Stomp — Aktion (Furcht 1) : Spend a Fear to slam the ground with the Drake’s powerful legs, creating a shockwave. All targets within Close range must make a Strength or Agility Roll. On a failure, they take 1d10 magic damage and are Vulnerable until they clear a Stress. On a success they take half damage.
Dug In — Aktion (Stress 2) : If the Drake is hit by an attack or ability that would force it to move, you can mark 2 Stress to remain in position.
Quelle: Incredible Creatures