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Bog Siren

Rank 3 · Type: Support

Tier 3 Support
A malevolent spirit who lures lost travelers further into the
depths of the mire.

Motives & Tactics

Enchant, surprise, devour

Difficulty: 17 | Damage thresholds: 15/28 | HP: 5 | Stress: 5
Standard attack: ATK +3 | Spectral Claws | Melee | 3d6+2 mag
Experiences
  • Eerily Seductive +3
Features
Song of the Mire — Action (Stress 1) : Mark a Stress to target a PC within Very Far range and begin singing an eerie, seductive song. The target must make an Instinct Roll. On a failure, the target becomes Charmed and must immediately move a Close distance toward the Siren. Charmed targets are Vulnerable and must move a Close distance toward the Siren as a reaction each time the Siren takes the spotlight. If within Very Close range of the Siren, the target cannot make action rolls against them. If a Charmed target takes damage, they can make the Instinct Reaction Roll again with advantage. On a success, the target marks 2 Stress.
Cold Embrace — Action (Fear 1) : When a Charmed target moves
into Very Close range of the Siren, spend a Fear to
envelop the target in a cold embrace. The target takes
3d10+4 magic damage, loses a Hope, and the Siren clears
a Stress.
Defend Me! — Action (Stress 1) : When the Siren takes damage,
mark a Stress to force a Charmed target within Melee
range to take the damage instead.
Source: SRD