Patchwork Zombie Hulk Rank 1 · Type: Solo A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling. Motives & Tactics Absorb corpses, flail, hunger, terrify Difficulty: 13 | Damage thresholds: 8/15 | HP: 10 | Stress: 3 Standard attack: ATK +4 | Too Many Arms | Very Close | 1d20 phy Experiences - Intimidation +2 - Tear Things Apart +2 Features - Destructive — Passive When the Zombie takes Major or greater damage, they mark an additional HP. - Flailing Limbs — Passive When the Zombie makes a standard attack, they can attack all targets within Very Close range. - Another for the Pile — Action When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress. - Tormented Screams — Action Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress. Source: SRD