Juvenile Flickerfly Rang 2 · Typ: Einzelkämpfer A horse-sized insect with iridescent scales and crystalline wings moving faster than the eye can see. Motive & Taktiken Collect shiny things, hunt, swoop Schwierigkeit: 14 | Schadensschwellen: 13/26 | HP: 10 | Stress: 5 Standardangriff: ATK +3 | Wing Slash | Very Close | 2d10+4 phy Merkmale - Relentless (3) — Passiv The Flickerfly can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them. - Peerless Accuracy — Passiv Before the Flickerfly makes an attack, roll a d6. On a result of 4 or higher, the target’s Evasion is halved against this attack. - Mind Dance — Aktion Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the Flickerfly learns one of the target’s fears. - Hallucinatory Breath — Reaktion Countdown (Loop 1d6): When the Flickerfly takes damage for the first time, activate the countdown. When it triggers, the Flickerfly breathes hallucinatory gas on all targets in front of them up to Far range. Targets must succeed on an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the Flickerfly have disadvantage on this roll. Targets who fail must mark a Stress and lose a Hope. Quelle: SRD