Fallen Warlord Undefeated Champion Rank 4 · Type: Solo That which only the most feared have a chance to fear. Motives & Tactics Dispatch merciless death, punish the defiant, secure victory at any cost Difficulty: 18 | Damage thresholds: 35/58 | HP: 11 | Stress: 5 Standard attack: ATK +8 | Heart-Shattering Sword | Very Close | 4d12+13 phy Experiences - Conquest +3 - History +2 - Intimidation +3 Features - Relentless (3) — Passive The Undefeated Champion can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them. - Faltering Armor — Passive When the Undefeated Champion takes damage, reduce it by 1d10. - Shattering Strike — Action Mark a Stress to make a standard attack against all targets within Very Close range. PCs the Champion succeeds against lose a number of Hope equal to the HP they marked from this attack. - Endless Legions — Action Spend a Fear to summon a number of Fallen Shock Troops equal to twice the number of PCs. The Shock Troops appear at Far range. - Circle of Defilement — Reaction Countdown (1d8). When the Undefeated Champion is in the spotlight for the first time, activate the countdown. When it triggers, activate a magical circle covering an area within Far range of the Champion. A target within that area is Vulnerable until they leave the circle. The circle can be removed by dealing Severe damage to the Undefeated Champion. - Doombringer — Reaction When the Undefeated Champion makes a successful attack against a PC, you gain a Fear. - Doombringer — Reaction When a target marks HP from an attack by the Undefeated Champion, all PCs within Far range of the target lose a Hope. Source: SRD