Dryad Rank 3 · Type: Leader A nature spirit in the form of a humanoid tree. Motives & Tactics Camouflage, drive out, preserve the forest Difficulty: 16 | Damage thresholds: 24/38 | HP: 8 | Stress: 5 Standard attack: ATK +4 | Deadfall Shortbow | Far | 3d10+1 phy Experiences - Forest Knowledge +4 Features - Bramble Patch — Action Mark a Stress to target a point within Far range. Create a patch of thorns that covers an area within Close range of that point. All targets within that area take 2d6+2 physical damage when they act. A target must succeed on a Finesse Roll or take more than 20 damage to the Dryad with an attack to leave the area. - Group Saplings — Action Spend a Fear to grow three Treant Sapling Minions, who appear at Close range and immediately take the spotlight. - We Are All One — Reaction When an ally dies within Close range, you can spend a Fear to clear 2 HP and 2 Stress as the fallen ally’s life force is returned to the forest. Source: SRD