Assassin Poisoner Rang 2 · Typ: Schleicher A cunning scoundrel skilled in both poisons and ambushing. Motive & Taktiken Anticipate, get paid, kill, taint food and water Schwierigkeit: 14 | Schadensschwellen: 8/16 | HP: 4 | Stress: 4 Standardangriff: ATK +3 | Poisoned Throwing Dagger | Close | 2d8+1 phy Erfahrungen - Intrusion +2 Merkmale - Grindeloth Venom — Passiv Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP. - Out of Nowhere — Passiv The Assassin has advantage on attacks if they are Hidden. - Fumigation — Aktion Drop a smoke bomb that fills the air within Close range with smoke, Dizzilying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition. Quelle: SRD