Vault Guardian Sentinel Rang 3 · Typ: Schläger A dust-covered golden construct with boxy limbs and a huge mace for a hand. Motive & Taktiken Destroy at any cost, expunge, protect Schwierigkeit: 17 | Schadensschwellen: 21/40 | HP: 6 | Stress: 3 Standardangriff: ATK +3 | Charged Mace | Very Close | 2d12+1 phy Merkmale - Kinetic Slam — Passiv Targets who take damage from the Sentinel’s standard attack are knocked back to Very Close range. - Box In — Aktion Mark a Stress to choose a target within Very Close range to focus on. That target has disadvantage on attack rolls when they’re within Very Close range of the Sentinel. The Sentinel can only focus on one target at a time. - Mana Bolt — Aktion Spend a Fear to lob explosive magic at a point within Far range. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 8d20 magic damage and are knocked back to Close range. Targets who succeed take half damage and aren’t knocked back. - Momentum — Reaktion When the Sentinel makes a successful attack against a PC, you gain a Fear. Quelle: SRD