Tiny Green Ooze Rank 1 · Type: Skulk A small moving mound of translucent green slime. Motives & Tactics Camouflage, creep up Difficulty: 14 | Damage thresholds: 4/None | HP: 2 | Stress: 1 Standard attack: ATK -1 | Ooze Appendage | Melee | 1d4+1 mag Features - Acidic Form — Passive When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP. Source: SRD