Apprentice Assassin Rank 2 · Type: Minion A young trainee eager to prove themselves. Motives & Tactics Act reckless, kill, prove their worth, show off Difficulty: 13 | Damage thresholds: None | HP: 1 | Stress: 1 Standard attack: ATK -1 | Thrown Dagger | Very Close | 4 phy Experiences - Intrusion +2 Features - Minion (6) — Passive The Assassin is defeated when they take any damage. For every 6 damage a PC deals to the Assassin, defeat an additional Minion within range the attack would succeed against. - Group Attack — Action Spend a Fear to choose a target and spotlight all Apprentice Assassins within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage. Source: SRD