Spectral Archer Rang 2 · Typ: Fernkämpfer A ghostly fighter with an ethereal bow, unable to move on while their charge is vulnerable. Motive & Taktiken Move through solid objects, stay out of the fray, rehash old battles Schwierigkeit: 13 | Schadensschwellen: 6/14 | HP: 3 | Stress: 3 Standardangriff: ATK +3 | Longbow | Far | 2d10+2 phy Erfahrungen - Ancient Knowledge +2 Merkmale - Ghost — Passiv The Archer has resistance to physical damage. Mark a Stress to move up to Close range through solid objects. - Pick Your Target — Aktion Spend a Fear to make an attack against a target within Very Close range of at least two other PCs. On a success, the target takes 2d8+12 physical damage. Quelle: SRD