{
    "schema": "foeforge-export-v1",
    "entity": "adversary",
    "exported_at": "2026-05-24T20:12:53+00:00",
    "id": 93,
    "locale": "de",
    "adversary": {
        "id": 93,
        "user_id": 1,
        "name": "Patchwork Zombie Hulk",
        "tier": 1,
        "type": "Solo",
        "description_i18n": "{\"en\":\"A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling.\"}",
        "motives_tactics_i18n": "{\"en\":\"Absorb corpses, flail, hunger, terrify\"}",
        "difficulty": 13,
        "thresholds_text": "8/15",
        "hp": 10,
        "stress": 3,
        "atk": "+4",
        "standard_attack_name": "Too Many Arms",
        "standard_attack_range": "Very Close",
        "standard_attack_damage": "1d20 phy",
        "created_at": "2025-11-03T14:36:06+00:00",
        "updated_at": "2025-11-19 13:32:36",
        "name_i18n": "{\"en\":\"Patchwork Zombie Hulk\"}",
        "source": "SRD",
        "source_url": null,
        "image_path": null
    },
    "experiences": [
        {
            "id": 82,
            "adversary_id": 93,
            "title_i18n": "{\"en\":\"Intimidation\"}",
            "bonus": 2,
            "text_i18n": "{\"en\":\"\"}",
            "position": 0,
            "created_at": "2025-11-03T14:36:06+00:00",
            "updated_at": "2025-11-03T14:36:06+00:00"
        },
        {
            "id": 83,
            "adversary_id": 93,
            "title_i18n": "{\"en\":\"Tear Things Apart\"}",
            "bonus": 2,
            "text_i18n": "{\"en\":\"\"}",
            "position": 1,
            "created_at": "2025-11-03T14:36:06+00:00",
            "updated_at": "2025-11-03T14:36:06+00:00"
        }
    ],
    "features": [
        {
            "id": 300,
            "adversary_id": 93,
            "type": "Passive",
            "title_i18n": "{\"en\":\"Destructive\"}",
            "cost_type": null,
            "cost_value": null,
            "text_i18n": "{\"en\":\"When the Zombie takes Major or greater damage, they mark an additional HP.\"}",
            "position": 0,
            "created_at": "2025-11-03T14:36:06+00:00",
            "updated_at": "2025-11-03T14:36:06+00:00"
        },
        {
            "id": 301,
            "adversary_id": 93,
            "type": "Passive",
            "title_i18n": "{\"en\":\"Flailing Limbs\"}",
            "cost_type": null,
            "cost_value": null,
            "text_i18n": "{\"en\":\"When the Zombie makes a standard attack, they can attack all targets within Very Close range.\"}",
            "position": 1,
            "created_at": "2025-11-03T14:36:06+00:00",
            "updated_at": "2025-11-03T14:36:06+00:00"
        },
        {
            "id": 302,
            "adversary_id": 93,
            "type": "Action",
            "title_i18n": "{\"en\":\"Another for the Pile\"}",
            "cost_type": null,
            "cost_value": null,
            "text_i18n": "{\"en\":\"When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.\"}",
            "position": 2,
            "created_at": "2025-11-03T14:36:06+00:00",
            "updated_at": "2025-11-03T14:36:06+00:00"
        },
        {
            "id": 303,
            "adversary_id": 93,
            "type": "Action",
            "title_i18n": "{\"en\":\"Tormented Screams\"}",
            "cost_type": null,
            "cost_value": null,
            "text_i18n": "{\"en\":\"Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.\"}",
            "position": 3,
            "created_at": "2025-11-03T14:36:06+00:00",
            "updated_at": "2025-11-03T14:36:06+00:00"
        }
    ]
}
