{
    "schema": "foeforge-export-v1",
    "entity": "adversary",
    "exported_at": "2026-05-24T15:49:22+00:00",
    "id": 139,
    "locale": "de",
    "adversary": {
        "id": 139,
        "user_id": 1,
        "name": "Bog Siren",
        "tier": 3,
        "type": "Support",
        "description_i18n": "{\"de\":\"Tier 3 Support\\r\\nA malevolent spirit who lures lost travelers further into the\\r\\ndepths of the mire.\"}",
        "motives_tactics_i18n": "{\"de\":\"Enchant, surprise, devour\"}",
        "difficulty": 17,
        "thresholds_text": "15/28",
        "hp": 5,
        "stress": 5,
        "atk": "+3",
        "standard_attack_name": "Spectral Claws",
        "standard_attack_range": "Melee",
        "standard_attack_damage": "3d6+2 mag",
        "created_at": "2025-11-04T07:02:50+00:00",
        "updated_at": "2025-11-19 13:32:36",
        "name_i18n": "{\"en\":\"Bog Siren\"}",
        "source": "SRD",
        "source_url": null,
        "image_path": null
    },
    "experiences": [
        {
            "id": 115,
            "adversary_id": 139,
            "title_i18n": "{\"de\":\"Eerily Seductive\"}",
            "bonus": 3,
            "text_i18n": null,
            "position": 0,
            "created_at": "2025-11-04T07:03:22+00:00",
            "updated_at": "2025-11-04T07:03:22+00:00"
        }
    ],
    "features": [
        {
            "id": 460,
            "adversary_id": 139,
            "type": "Action",
            "title_i18n": "{\"de\":\"Song of the Mire\"}",
            "cost_type": "Stress",
            "cost_value": 1,
            "text_i18n": "{\"de\":\"Mark a Stress to target a PC within Very Far range and begin singing an eerie, seductive song. The target must make an Instinct Roll. On a failure, the target becomes Charmed and must immediately move a Close distance toward the Siren. Charmed targets are Vulnerable and must move a Close distance toward the Siren as a reaction each time the Siren takes the spotlight. If within Very Close range of the Siren, the target cannot make action rolls against them. If a Charmed target takes damage, they can make the Instinct Reaction Roll again with advantage. On a success, the target marks 2 Stress.\"}",
            "position": 0,
            "created_at": "2025-11-04T07:03:22+00:00",
            "updated_at": "2025-11-04T07:03:22+00:00"
        },
        {
            "id": 461,
            "adversary_id": 139,
            "type": "Action",
            "title_i18n": "{\"de\":\"Cold Embrace\"}",
            "cost_type": "Fear",
            "cost_value": 1,
            "text_i18n": "{\"de\":\"When a Charmed target moves\\r\\ninto Very Close range of the Siren, spend a Fear to\\r\\nenvelop the target in a cold embrace. The target takes\\r\\n3d10+4 magic damage, loses a Hope, and the Siren clears\\r\\na Stress.\"}",
            "position": 1,
            "created_at": "2025-11-04T07:03:22+00:00",
            "updated_at": "2025-11-04T07:03:22+00:00"
        },
        {
            "id": 462,
            "adversary_id": 139,
            "type": "Action",
            "title_i18n": "{\"de\":\"Defend Me!\"}",
            "cost_type": "Stress",
            "cost_value": 1,
            "text_i18n": "{\"de\":\"When the Siren takes damage,\\r\\nmark a Stress to force a Charmed target within Melee\\r\\nrange to take the damage instead.\"}",
            "position": 2,
            "created_at": "2025-11-04T07:03:22+00:00",
            "updated_at": "2025-11-04T07:03:22+00:00"
        }
    ]
}
